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	<title>Comments on: An Economy of Rules (part 6)</title>
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	<description>Art, technology, and hype from the desk of Brandon Rickman</description>
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		<title>By: William</title>
		<link>http://www.antimodal.com/archives/56/comment-page-1#comment-76</link>
		<dc:creator>William</dc:creator>
		<pubDate>Wed, 26 May 2004 21:17:14 +0000</pubDate>
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		<description>I haved talked a little bit about the different axes of genre formation, and platform is one of those axes, I think. I think there are other considerations, too - in some ways, we can describe a PC as a platform. In another sence, a modern gaming PC has less in common with CGA-based 386 than it does with a PS/2. And convergance happens: I&#039;ve played emulated games on my PC with a joystick and video output to a TV monitor, and now I&#039;m playing FFXI on a PS/2 with a hard drive and a keyboard. The Infinium Phantom, if it ships, will complete the occupation of the hybrid space.
But there are still real differences in the culture and feel of PC and console gaming - and I attribute some of that to the legacy of television in the console (connotations: social space, the living room, children, family space, shared object of vision/gaze), and the legacy of the PC as a general-purpose device (connotations: work/private space, the office, adults, communication with other households, personal object of vision/gaze). But they remediate games on each other, and in other media as well - Super Mario World released for the GBA, for example.
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		<content:encoded><![CDATA[<p>I haved talked a little bit about the different axes of genre formation, and platform is one of those axes, I think. I think there are other considerations, too &#8211; in some ways, we can describe a PC as a platform. In another sence, a modern gaming PC has less in common with CGA-based 386 than it does with a PS/2. And convergance happens: I&#8217;ve played emulated games on my PC with a joystick and video output to a TV monitor, and now I&#8217;m playing FFXI on a PS/2 with a hard drive and a keyboard. The Infinium Phantom, if it ships, will complete the occupation of the hybrid space.<br />
But there are still real differences in the culture and feel of PC and console gaming &#8211; and I attribute some of that to the legacy of television in the console (connotations: social space, the living room, children, family space, shared object of vision/gaze), and the legacy of the PC as a general-purpose device (connotations: work/private space, the office, adults, communication with other households, personal object of vision/gaze). But they remediate games on each other, and in other media as well &#8211; Super Mario World released for the GBA, for example.</p>
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