A* pathfinding

I was tinkering around with some code for an A* pathfinding algorithm written in Flash. Now, Flash is far from the ideal environment for writing fast code, but it is an interesting demo. It is set up so that you can watch the algorithm in progress. A* pathfinding demo.

Sleepy Echidna Game

The Sleepy Echidna Game. Get the penguins across the screen before the Echidna wakes up. Or just listen to the soundtrack.

9×9

Guide the human through a parallel dimension maze full of blocks and pits. Play 9×9

Virtual Head II

Virtual Head II. A VRML head make out of moving dots.

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