[Project in progress]
I did a little work on the game on the 17th, and a little more today, so I’ll call this day 4. 90% of the fundamental code is done, and about 25% of the interface code. In this version there is a small 3 wide, 2 high city that is navigable with the arrow buttons, the arrow keys, and the a/w/s/d keys.
I have doodled some ideas for city layouts for the different skill levels. The easy city will have 6 rooms and 2 aliens, the medium city will be 12 rooms and 3 aliens, the difficult city will have 18 rooms and 4 aliens. I will need more building assets to be able to furnish the 18 room city.
Untitled Project Day 3
Untitled Project Day 2
Untitled Project Day 1
This phrase appears on a number of junk pages I didn’t want when doing a search at Yahoo. So I’m blogging it.
Worked on the game a little bit yesterday and a little bit today, so we’ll consider that a third full day.
I spent some time trying to insert a preloader into the game, as the file size is now around 215kb. Unfortunately all of my graphics are library symbols that get loaded in frame 1, and the workarounds for fixing that in Flash MX (not 2004) just aren’t worth it. The best I can do is create a second preloader movie that will load the game file as an external swf — which makes it difficult to put this game up on some of the Flash sites, such as DeviantArt.com, because they want exactly one file, not two (or more).
A minor update for the day. The interface is here.
There are 37 building graphics, and the file is now 174kb. I will have to add a preloader at some point.
Today I converted a few more graphics, and made some adjustments in scale and positioning. Then I started to put together the Block object, which is used to store and display a set of buildings for each room in the game. Some temporary interface elements to test the functionality, and so I can post this second version of the prototype.
Untitled Project Day 1
It was a busy month, but a good amount of time for reading, at the hospital, visiting relatives, and so on.
Fool’s Fate by Robin Hobb. Book three of the Tawny Man Trilogy. This was my least favorite of the FitzChivalry/Elderling novels, so much of the story is spent tying up loose ends, and the book lacks any real conflict on a scale equal to the previous books. The Tawny Man certainly didn’t need to be 2000+ pages to tell the story it told.